I did enjoy, thank you! It's meant to be an endless meditative experience (was only made in like 2 days ;) )
Hope that through all the waiting you at least got to see a lot of cool visuals. Unfortunately you are right not much happens. This is as far as we got with the project :p
Though many people also said they wanted to dive into the planet... donno if it's possible but if we get time to make a second version this is high on the list :D
Spent 5-10 minutes checking this game out and I must say that I did have fun, the visuals alone are amazing. My one issue would the be the fact that you would constantly have to pull back and forth on the mouse in order to see something constantly.
Nonetheless, great game to spend time relaxing in my opinion.
Thank for the feedback! : ) This was actually very intentional design to make it not last since the jam we made it at had the theme of "Make it last". BUT you are quite correct and if we get some time we want the current gameplay to be a "make it last" mode but then we'll add an "infinite glide" mode " where you can basically angle it however you want without it moving (or the fall rate is super super small)
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I hope you enjoy the video https://www.youtube.com/watch?v=Rc-o9EBLesU
I did enjoy, thank you! It's meant to be an endless meditative experience (was only made in like 2 days ;) )
Hope that through all the waiting you at least got to see a lot of cool visuals. Unfortunately you are right not much happens. This is as far as we got with the project :p
Though many people also said they wanted to dive into the planet... donno if it's possible but if we get time to make a second version this is high on the list :D
can't wait to see it :D
Spent 5-10 minutes checking this game out and I must say that I did have fun, the visuals alone are amazing. My one issue would the be the fact that you would constantly have to pull back and forth on the mouse in order to see something constantly.
Nonetheless, great game to spend time relaxing in my opinion.
Thank for the feedback! : ) This was actually very intentional design to make it not last since the jam we made it at had the theme of "Make it last". BUT you are quite correct and if we get some time we want the current gameplay to be a "make it last" mode but then we'll add an "infinite glide" mode " where you can basically angle it however you want without it moving (or the fall rate is super super small)
Sweet! Can't wait to see more!