A downloadable game for Windows and Mac OS X
An early prototype made at Castle Game Jam 2016
Mechanically this game is about building a space ship and the spatial challenges that this holds. But at it's core it's a game exploring the self creation of meaning in a meaningless universe.
This is the hope, right now it's almost a toy, in future I would like to build a narritive in the game around this topic, and expand the mechanics to reinforce this notion (nothing could scream "meaningless" than a shipbuilding game with no end objective, I find/hope)